A Lonely Thread (from No Time to Scream)
So - its been a while since I had a go at blogging - teaching during cuts, Covid, having a young son.... all meant I was never to have time. Will have another go here.
I am currently finally successfully running a 5e Ptolus campaign - woot - more on that another time. However, 2 of the players fell ill on the day of play (online via Roll20) so - what to do? I quickly did some searching online for a one shot Call of Cthulhu scenario - and found the new shiny No Time to Scream collection from Chaosium. I already had an Arkham Country sandbox mini-campaign going with pre-existing PCs on Roll20 (no need to create new PCs on Roll20 which is a bore). I quickly bought and downloaded the pdf from Chaosium, and scanned it, fixing on to A Lonely Thread. It was ideal - looked great fun, some roleplaying, investigation and a bit of combat. All wrapped up within 2 hours. Nice - so I printed it off and got reading, highlighting, and then uploading images and handouts onto Roll20 - I do like to make sure players get plenty of visual clues, as well as putting info dumps onto handouts.
No Time to Scream is another beautifully presented book from Chaosium. Great cover art to start with:
Before the scenario, there is some information reminding Keepers of the key rules in CoC. The scenario itself is well laid out - it is relatively easy finding information. One key advice is on timing - something I conveyed in the scenario by the use of a grandfather clock which the antagonist looks to increasingly, as well as engaging in delaying tactics. Giving players the hint they are on a timer......
But I digress.
A Lonely Thread assumes that the PCs all know Professor Joshua Thomas, who is a part-time Professor of Archaeology at Miskatonic University.
This was easy to accomplish - since one of the PCs in the group is also a professor of Archaeology at MU - and through some dice rolls, we ascertained at the start that Prof Trey had already been to Prof Thomas' hunting lodge and they were moving from being acquaintances to friends. We worked out that Trey would have already been sharing stories on the occult with Prof Thomas, since this is a mutual interest.
Prof Trey:
Prof Thomas has decided to mentor younger investigators who are dealing with occult and in particular, Mythos threats. And thus the invite to the party.
Private Investigator Jack Foster, from Trey's occult investigation group went too - here he is:
The PCs were informed they were going to see him for a weekend, to share stories of the occult and swap ideas and to see his latest discoveries.
As soon as the PCs arrive, they start to realise something is amiss. The Prof is distant, he doesn't greet them with their names. There is no sign of his housekeeper - even though her car is outside. He can't remember her name..... He had talked of drinking whiskey together before their visit (the era of Prohibition) and yet he only offers water. He keeps on talking small talk - the weather, how their jobs are going, their journey, when they are going home.... delaying, unfriendly, not himself....
Poor Prof Thomas is being controlled by an alien parasite
This has come into this reality via the alien thread which Prof Thomas found in a dig in Egypt. Thus by the time the PCs arrive at his home, the threads have multiplied into a parasite made of thousands of them, some of which have burrowed into Thomas' nervous system and were puppeting him. However, since the thread parasite didn't have access to the professor’s memories, he was vague, didn't know their names, the name of his housekeeper, why the PCs were there etc..... making him seem strange.
The mystery and the timetable that the investigators are working against involve the fate of the professor’s housekeeper. In his puppet-like state, the Prof killed his housekeeper and placed her in a cocoon in the cellar under his workshop to mutate her into a more suitable, dangerous host body. If the PCs take too much time, she will fully metamorphosize into a form that would probably be way too powerful for the investigators to handle. However, if they move fast enough, they may be able to save the professor if they can separate him from the parasite attached to his body.....
So as I said, the PCs get something is wrong early on. (We are all experienced CoC gamers and hell - it is a game of CoC and we only have 2 hours so everyone is sniffing for trouble. They have packed guns in the boot of their car after all. Guns and petrol - the Doorwood method is ready to go-go!)
Whilst Prof Trey small talked with Prof Thomas, PI Foster went outside to get bags & also scope out both parked vehicles outside. He saw the housekeeper's notebook in the Model T Ford's passenger seat footwell - and then picked the lock (successful pushed roll) - got it, and her handgun. Her notebook stated she should be here at Prof Thomas' today. Foster saw the car was driven this morning - with wet mud on its tyres. Where was Mrs Charnel? On return he made an excuse to go to the toilet, and explored the house... finding the beds not made up, as well as finding blood in the Prof's room, and found and read his diary.... which gave hints of his research and reminded the PCs there was a workshop.....The investigators, recovering from their shock, immediately retreat and try to cover the trapdoor with heavy items - filing cabinets, tables and the like. Sadly, the Thing in the Cellar was incredibly strong and smashed aside the trapdoor and all the things on top of it like it was tinderwood....










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